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Rise of the Varmints Outlaws of Thunder Junction MTG card

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Rise of the Varmints

SORCERY Uncommon
Outlaws of Thunder Junction OTJ #179 EDHREC #19,617
$0.18
-14.3% 7 days

Price history

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Rise of the Varmints price history chart, default range 3 months. currently $0.18.

View buying optionsMana Pool · Nonfoil

Rise of the Varmints Price Summary

Rise of the Varmints's current headline price is $0.18.

Rise of the Varmints Printings & Prices

1 printings

Rise of the Varmints has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

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Sell Rise of the Varmints: Buylist Offers

2 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom OTJ #179 Foil
Card Kingdom OTJ #179 Nonfoil

Rise of the Varmints Rules Text & Legality

View on Scryfall ↗

Sorcery — mana cost {3}{G}

Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.

Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Rise of the Varmints is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.

pauper
Not legal

Rise of the Varmints Rulings

5 most recent
  • Apr 12, 2024 Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand.
  • Apr 12, 2024 If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • Apr 12, 2024 If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell.
  • Apr 12, 2024 Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.”
  • Apr 12, 2024 The value of X is determined only once, as Rise of the Varmints resolves.

Reprints & Reprint Risk

2 printings

Rise of the Varmints has been reprinted 2 times. The Outlaws of Thunder Junction reprint cut the price 88% in 30 days.

Set Date Rarity Treatment Price before Day 1 30 days 90 days
OTJ #179 2024-04-19 Uncommon Standard
OTJ #179 2024-04-19 Uncommon Standard

Rise of the Varmints in Commander

Rise of the Varmints is the #19,617 most-played card on EDHREC, down 612 places over the last 30 days.

Rise of the Varmints FAQ

How much is Rise of the Varmints worth?

Rise of the Varmints is worth about $0.18 for its cheapest playable printing as of Sep 23, 2026.

Is Rise of the Varmints legal in Commander?

Yes — Rise of the Varmints is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.

Has Rise of the Varmints been reprinted?

Yes — Rise of the Varmints has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Rise of the Varmints cheap?

Rise of the Varmints trades at about $0.18 — 2 reprints keep supply plentiful, and Commander demand is modest (#19,617 on EDHREC).