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Runic Armasaur Core Set 2019 MTG card

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Runic Armasaur

CREATURE — DINOSAUR Rare
Core Set 2019 M19 #200 EDHREC #2,454
$2.32
+12.6% 7 days

Price history

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Runic Armasaur price history chart, default range 3 months. currently $2.32.

View buying optionsMana Pool · Nonfoil

Runic Armasaur Price Summary

Runic Armasaur's current headline price is $2.32.

Runic Armasaur Printings & Prices

4 printings

Runic Armasaur has 4 tracked printings across 3 sets, in nonfoil and foil finishes, including promo pack and prerelease treatments.

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Sell Runic Armasaur: Buylist Offers

9 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom PM19 #200p Foil
Card Kingdom PM19 #200p Nonfoil
Card Kingdom M19 #200 Foil
Card Kingdom PM19 #200s Foil
CoolStuffInc M19 #200 Foil
Card Kingdom LCC #256 Nonfoil
Card Kingdom M19 #200 Nonfoil
CoolStuffInc LCC #256 Nonfoil
CoolStuffInc M19 #200 Nonfoil

Runic Armasaur Rules Text & Legality

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Creature — Dinosaur — mana cost {1}{G}{G}

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

"The Sun Empire's most sacred sites are protected by more than prayers."

Runic Armasaur is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

standard
Not legal
pauper
Not legal

Runic Armasaur Rulings

4 most recent
  • Jul 13, 2018 Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
  • Jul 13, 2018 Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
  • Jul 13, 2018 Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle).
  • Jul 13, 2018 Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does.

Reprints & Reprint Risk

6 printings

Runic Armasaur has been reprinted 6 times.

Set Date Rarity Treatment 90 days
LCC #256 2023-11-17 Rare Standard
PM19 #200p 2018-07-13 Rare Promo Pack
PM19 #200p 2018-07-13 Rare Promo Pack
M19 #200 2018-07-13 Rare Standard
M19 #200 2018-07-13 Rare Standard
PM19 #200s 2018-07-13 Rare Prerelease

Runic Armasaur in Commander

Runic Armasaur is the #2,454 most-played card on EDHREC, down 81 places over the last 30 days.

Runic Armasaur FAQ

How much is Runic Armasaur worth?

Runic Armasaur is worth about $2.32 for its cheapest playable printing as of Sep 23, 2026.

Is Runic Armasaur legal in Commander?

Yes — Runic Armasaur is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Runic Armasaur been reprinted?

Yes — Runic Armasaur has been reprinted 6 times, with 4 printings tracked on The Index.

Why is Runic Armasaur cheap?

Runic Armasaur trades at about $2.32 — 6 reprints keep supply plentiful.