
Simic Guildmage
- 1-year range
- 30 days
- +10.0%
- EDHREC rank
- #20,478 Down 50 in 30 days
- Best buylist
Buy DIS #148 nonfoil
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Simic Guildmage Price Summary
The benchmark price (cheapest playable nonfoil) is $0.22, flat over 7 days, up 10.0% over 30 days, up 15.8% over 90 days.
Simic Guildmage Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Simic Guildmage price history chart, default range 3 months. currently $0.22.
Where to Buy and Sell Simic Guildmage
Every market we track for DIS #148 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Simic Guildmage in Sealed Products
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Simic Guildmage Printings & Prices
Simic Guildmage has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Simic Guildmage: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | DIS #148 | Foil | |||
| CoolStuffInc | DIS #148 | Foil | |||
| CoolStuffInc | DIS #148 | Nonfoil | |||
| Card Kingdom | RVR #223 | Foil | |||
| Card Kingdom | RVR #223 | Nonfoil | |||
| Card Kingdom | DIS #148 | Nonfoil |
Simic Guildmage Rules Text & Legality
({G/U} can be paid with either {G} or {U}.)
{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.
{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.
Simic Guildmage is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PreDHLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Simic Guildmage Rulings
- May 1, 2006
For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.
- May 1, 2006
For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.
- May 1, 2006
For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.
Reprints & Reprint Risk
Simic Guildmage has been reprinted 4 times.
- May 5, 2006DissensionDIS #148
- May 5, 2006Dissension · foilDIS #148
- Jan 12, 2024Ravnica Remastered · foilRVR #223
- Jan 12, 2024Ravnica RemasteredRVR #223
Simic Guildmage in Commander
Simic Guildmage is the #20,478 most-played card on EDHREC, down 50 places over the last 30 days.
across all Commander decks Down 50 in 30 days
Simic Guildmage FAQ
How much is Simic Guildmage worth?
Simic Guildmage is worth about $0.22 for its cheapest playable printing as of Nov 8, 2026.
Is Simic Guildmage legal in Commander?
Yes. Simic Guildmage is legal in Commander. It is also legal in Modern and Legacy.
Has Simic Guildmage been reprinted?
Yes. Simic Guildmage has been reprinted 4 times, with 2 printings tracked on The Index.
Why is Simic Guildmage cheap?
Simic Guildmage trades at about $0.22; 4 reprints keep supply plentiful, and Commander demand is modest (#20,478 on EDHREC).