
Simic Manipulator
- 1-year range
- 30 days
- −4.9%
- EDHREC rank
- #12,887 Down 153 in 30 days
- Best buylist
Buy GTC #50 nonfoil
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Simic Manipulator Price Summary
The benchmark price (cheapest playable nonfoil) is $0.39, down 2.5% over 7 days, down 4.9% over 30 days, up 11.4% over 90 days.
Simic Manipulator Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Simic Manipulator price history chart, default range 3 months. currently $0.39.
Where to Buy and Sell Simic Manipulator
Every market we track for GTC #50 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Simic Manipulator in Sealed Products
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Simic Manipulator Printings & Prices
Simic Manipulator has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Simic Manipulator: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | GTC #50 | Foil | |||
| Card Kingdom | GTC #50 | Nonfoil |
Simic Manipulator Rules Text & Legality
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Simic Manipulator is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Simic Manipulator Rulings
- Apr 15, 2013
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
- Apr 15, 2013
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
- Apr 15, 2013
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
- Apr 15, 2013
When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
- Apr 15, 2013
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
Reprints & Reprint Risk
Simic Manipulator has been reprinted 2 times.
- Feb 1, 2013GatecrashGTC #50
- Feb 1, 2013Gatecrash · foilGTC #50
Simic Manipulator in Commander
Simic Manipulator is the #12,887 most-played card on EDHREC, down 153 places over the last 30 days.
across all Commander decks Down 153 in 30 days
Simic Manipulator FAQ
How much is Simic Manipulator worth?
Simic Manipulator is worth about $0.39 for its cheapest playable printing as of Nov 8, 2026.
Is Simic Manipulator legal in Commander?
Yes. Simic Manipulator is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Simic Manipulator been reprinted?
Yes. Simic Manipulator has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Simic Manipulator cheap?
Simic Manipulator trades at about $0.39; 2 reprints keep supply plentiful, and Commander demand is modest (#12,887 on EDHREC).