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Spiders-Man, Heroic Horde
Price history
Spiders-Man, Heroic Horde price history chart, default range 3 months. currently $0.24.
Spiders-Man, Heroic Horde Price Summary
Spiders-Man, Heroic Horde's current headline price is $0.24.
Spiders-Man, Heroic Horde Printings & Prices
Spiders-Man, Heroic Horde has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
All finishes
Sell Spiders-Man, Heroic Horde: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | SPM #117 | Foil | — | — | — |
| Card Kingdom | SPM #117 | Nonfoil | — | — | — |
Spiders-Man, Heroic Horde Rules Text & Legality
View on Scryfall ↗Web-slinging {4}{G}{G} (You may cast this spell for {4}{G}{G} if you also return a tapped creature you control to its owner's hand.)
When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.
Spiders-Man, Heroic Horde is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.
Spiders-Man, Heroic Horde Rulings
- Sep 19, 2025 If any permanent has an ability that triggers when the permanent you return leaves the battlefield, that ability will be put on the stack after you finish casting the spell, and it will resolve before that spell.
- Sep 19, 2025 The creature you return must be tapped at the time you pay costs, but doesn't necessarily need to be tapped before you start casting the spell. For example, if you tap a creature with a mana ability to pay part of the spell's web-slinging cost, you could also return that creature to your hand to pay the cost.
- Sep 19, 2025 Web-slinging represents an alternative cost. If another effect allows you to play a card for a different alternative cost, including "without paying its mana cost," you can't also choose to pay its web-slinging cost. If any additional costs from other sources are applied, you must pay those.
- Sep 19, 2025 You must follow all normal timing rules when casting a spell with web-slinging. For creatures, that usually means you must cast it during a main phase of your turn while the stack is empty.
Reprints & Reprint Risk
Spiders-Man, Heroic Horde has been reprinted 2 times. The Marvel's Spider-Man reprint cut the price 71% in 30 days.
| Set | Date | Rarity | Treatment | Price before | Day 1 | 30 days | 90 days |
|---|---|---|---|---|---|---|---|
| SPM #117 | 2025-09-26 | Uncommon | Standard | — | — | — | — |
| SPM #117 | 2025-09-26 | Uncommon | Standard | — | — | — | — |
Spiders-Man, Heroic Horde in Commander
Spiders-Man, Heroic Horde is the #9,990 most-played card on EDHREC, up 359 places over the last 30 days.
Spiders-Man, Heroic Horde FAQ
How much is Spiders-Man, Heroic Horde worth?
Spiders-Man, Heroic Horde is worth about $0.24 for its cheapest playable printing as of Sep 23, 2026.
Is Spiders-Man, Heroic Horde legal in Commander?
Yes — Spiders-Man, Heroic Horde is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.
Has Spiders-Man, Heroic Horde been reprinted?
Yes — Spiders-Man, Heroic Horde has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Spiders-Man, Heroic Horde cheap?
Spiders-Man, Heroic Horde trades at about $0.24 — 2 reprints keep supply plentiful, and Commander demand is modest (#9,990 on EDHREC).