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Stolen Identity
Price history
Stolen Identity price history chart, default range 3 months. currently $0.32.
Stolen Identity Price Summary
Stolen Identity's current headline price is $0.32.
Stolen Identity Printings & Prices
Stolen Identity has 4 tracked printings across 4 sets, in nonfoil and foil finishes.
All finishes
Sell Stolen Identity: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | GTC #53 | Foil | — | — | — |
| CoolStuffInc | GTC #53 | Foil | — | — | — |
| CoolStuffInc | ZNC #37 | Nonfoil | — | — | — |
| CoolStuffInc | GTC #53 | Nonfoil | — | — | — |
| Card Kingdom | GK1 #2 | Nonfoil | — | — | — |
| Card Kingdom | GTC #53 | Nonfoil | — | — | — |
| Card Kingdom | NCC #233 | Nonfoil | — | — | — |
| Card Kingdom | ZNC #37 | Nonfoil | — | — | — |
Stolen Identity Rules Text & Legality
View on Scryfall ↗Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Stolen Identity is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
Stolen Identity Rulings
- Apr 15, 2013 If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.
- Apr 15, 2013 If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.
- Apr 15, 2013 If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.
- Apr 15, 2013 If the spell with cipher doesn't resolve, none of its effects will happen, including cipher. The card will go to its owner's graveyard and won't be encoded on a creature.
- Apr 15, 2013 If you choose not to cast the copy, or you can't cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won't get a chance to cast the copy at a later time.
Reprints & Reprint Risk
Stolen Identity has been reprinted 5 times.
| Set | Date | Rarity | Treatment |
|---|---|---|---|
| NCC #233 | 2022-04-29 | Rare | Standard |
| ZNC #37 | 2020-09-25 | Rare | Standard |
| GK1 #2 | 2018-11-02 | Rare | Standard |
| GTC #53 | 2013-02-01 | Rare | Standard |
| GTC #53 | 2013-02-01 | Rare | Standard |
Stolen Identity in Commander
Stolen Identity is the #4,786 most-played card on EDHREC, down 99 places over the last 30 days.
Stolen Identity FAQ
How much is Stolen Identity worth?
Stolen Identity is worth about $0.32 for its cheapest playable printing as of Sep 23, 2026.
Is Stolen Identity legal in Commander?
Yes — Stolen Identity is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Stolen Identity been reprinted?
Yes — Stolen Identity has been reprinted 5 times, with 4 printings tracked on The Index.
Why is Stolen Identity cheap?
Stolen Identity trades at about $0.32 — 5 reprints keep supply plentiful.