
Summon: Good King Mog XII
- 1-year range
- 30 days
- +14.8%
- EDHREC rank
- #4,782 Up 67 in 30 days
- Best buylist
Buy FIC #26 nonfoil
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Summon: Good King Mog XII Price Summary
The benchmark price (cheapest playable nonfoil) is $0.31, up 3.3% over 7 days, up 14.8% over 30 days, down 16.2% over 90 days.
Summon: Good King Mog XII Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Summon: Good King Mog XII price history chart, default range 3 months. currently $0.31.
Where to Buy and Sell Summon: Good King Mog XII
Every market we track for FIC #26 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Summon: Good King Mog XII in Sealed Products
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Summon: Good King Mog XII Printings & Prices
Summon: Good King Mog XII has 2 tracked printings across 1 sets, in nonfoil, foil and surge foil finishes, including borderless treatments.
Sell Summon: Good King Mog XII: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | FIC #194 | Foil | |||
| CoolStuffInc | FIC #194 | Foil | |||
| CoolStuffInc | FIC #194 | Nonfoil | |||
| Card Kingdom | FIC #194 | Nonfoil | |||
| CoolStuffInc | FIC #26 | Surge Foil | |||
| Card Kingdom | FIC #26 | Surge Foil | |||
| CoolStuffInc | FIC #26 | Nonfoil | |||
| Card Kingdom | FIC #26 | Nonfoil |
Summon: Good King Mog XII Rules Text & Legality
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 1/2 white Moogle creature tokens with lifelink.
II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV — Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
Summon: Good King Mog XII is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- OathbreakerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- ModernNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Summon: Good King Mog XII Rulings
- Jun 6, 2025
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
- Jun 6, 2025
Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the new token will work.
- Jun 6, 2025
As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
- Jun 6, 2025
Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.
- Jun 6, 2025
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
Reprints & Reprint Risk
Summon: Good King Mog XII has been reprinted 4 times. The Final Fantasy Commander reprint cut the price 3% in 30 days.
- Dec 5, 2025Final Fantasy Commander · Borderless, foilFIC #194
- Dec 5, 2025Final Fantasy Commander · BorderlessFIC #194
- Dec 5, 2025Final Fantasy CommanderFIC #26
- Dec 5, 2025Final Fantasy Commander · surge foilFIC #26
Summon: Good King Mog XII in Commander
Summon: Good King Mog XII is the #4,782 most-played card on EDHREC, up 67 places over the last 30 days.
across all Commander decks Up 67 in 30 days
Summon: Good King Mog XII FAQ
How much is Summon: Good King Mog XII worth?
Summon: Good King Mog XII is worth about $0.31 for its cheapest playable printing as of Nov 9, 2026.
Is Summon: Good King Mog XII legal in Commander?
Yes. Summon: Good King Mog XII is legal in Commander. It is also legal in Legacy.
Has Summon: Good King Mog XII been reprinted?
Yes. Summon: Good King Mog XII has been reprinted 4 times, with 2 printings tracked on The Index.
Why is Summon: Good King Mog XII cheap?
Summon: Good King Mog XII trades at about $0.31; 4 reprints keep supply plentiful.
What can I play instead of Summon: Good King Mog XII?
Cards that fill a similar role include History of Benalia, The Restoration of Eiganjo // Architect of Restoration, The Birth of Meletis.





