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Sweatworks Brawler Aether Revolt MTG card

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Sweatworks Brawler

CREATURE — HUMAN ARTIFICER Common
Aether Revolt AER #100 EDHREC #29,679
$0.04
+0.0% 7 days

Price history

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Sweatworks Brawler price history chart, default range 3 months. currently $0.04.

View buying optionsTCGplayer · Nonfoil

Sweatworks Brawler Price Summary

Sweatworks Brawler's current headline price is $0.04.

Sweatworks Brawler Printings & Prices

2 printings

Sweatworks Brawler has 2 tracked printings across 2 sets, in nonfoil and foil finishes.

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Sell Sweatworks Brawler: Buylist Offers

3 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom AER #100 Foil
Card Kingdom PLST #AER-100 Nonfoil
Card Kingdom AER #100 Nonfoil

Sweatworks Brawler Rules Text & Legality

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Creature — Human Artificer — mana cost {3}{R}

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Menace

"The residents of Embraal were never known for finesse, just for getting things done."

Sweatworks Brawler is legal in Pioneer, Modern, Legacy, Commander and Pauper, and not legal in Standard.

standard
Not legal

Sweatworks Brawler Rulings

5 most recent
  • Feb 9, 2017 Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
  • Feb 9, 2017 Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
  • Feb 9, 2017 If an artifact you control has a mana ability with {T} in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
  • Feb 9, 2017 Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays {3}."
  • Feb 9, 2017 Improvise can't pay for {W}, {U}, {B}, {R}, {G}, or {C} mana symbols in a spell's total cost.

Reprints & Reprint Risk

3 printings

Sweatworks Brawler has been reprinted 3 times.

Set Date Rarity Treatment
PLST #AER-100 2022-04-29 Common Standard
AER #100 2017-01-20 Common Standard
AER #100 2017-01-20 Common Standard

Sweatworks Brawler in Commander

Sweatworks Brawler is the #29,679 most-played card on EDHREC, down 532 places over the last 30 days.

Sweatworks Brawler FAQ

How much is Sweatworks Brawler worth?

Sweatworks Brawler is worth about $0.04 for its cheapest playable printing as of Sep 23, 2026.

Is Sweatworks Brawler legal in Commander?

Yes — Sweatworks Brawler is legal in Commander. It is also legal in Pioneer, Modern, Legacy and Pauper.

Has Sweatworks Brawler been reprinted?

Yes — Sweatworks Brawler has been reprinted 3 times, with 2 printings tracked on The Index.

Why is Sweatworks Brawler cheap?

Sweatworks Brawler trades at about $0.04 — 3 reprints keep supply plentiful, and Commander demand is modest (#29,679 on EDHREC).