
The Flame of Keld
- 1-year range
- 30 days
- −4.8%
- EDHREC rank
- #20,476 Down 66 in 30 days
- Best buylist
Buy DOM #123 nonfoil
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The Flame of Keld Price Summary
The benchmark price (cheapest playable nonfoil) is $0.20, down 13.0% over 7 days, down 4.8% over 30 days, down 37.5% over 90 days.
The Flame of Keld Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
The Flame of Keld price history chart, default range 3 months. currently $0.20.
Where to Buy and Sell The Flame of Keld
Every market we track for DOM #123 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
The Flame of Keld in Sealed Products
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The Flame of Keld Printings & Prices
The Flame of Keld has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell The Flame of Keld: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | DOM #123 | Foil | |||
| Card Kingdom | DOM #123 | Nonfoil | |||
| Card Kingdom | PLST #DOM-123 | Nonfoil |
The Flame of Keld Rules Text & Legality
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Discard your hand.
II — Draw two cards.
III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
The Flame of Keld is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
The Flame of Keld Rulings
- Apr 27, 2018
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
- Apr 27, 2018
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
- Apr 27, 2018
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
- Apr 27, 2018
If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won’t cause a previous chapter ability to trigger.
- Apr 27, 2018
If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control simultaneously, divide the original amount before adding 2. For example, if you attack with a 5/5 red creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 4 and 5, respectively.
Reprints & Reprint Risk
The Flame of Keld has been reprinted 3 times.
- Apr 27, 2018DominariaDOM #123
- Apr 27, 2018Dominaria · foilDOM #123
- Apr 29, 2022The ListPLST #DOM-123
The Flame of Keld in Commander
The Flame of Keld is the #20,476 most-played card on EDHREC, down 66 places over the last 30 days.
across all Commander decks Down 66 in 30 days
The Flame of Keld FAQ
How much is The Flame of Keld worth?
The Flame of Keld is worth about $0.20 for its cheapest playable printing as of Nov 9, 2026.
Is The Flame of Keld legal in Commander?
Yes. The Flame of Keld is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has The Flame of Keld been reprinted?
Yes. The Flame of Keld has been reprinted 3 times, with 2 printings tracked on The Index.
Why is The Flame of Keld cheap?
The Flame of Keld trades at about $0.20; 3 reprints keep supply plentiful, and Commander demand is modest (#20,476 on EDHREC).