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The Trickster-God's Heist Kaldheim MTG card

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The Trickster-God's Heist

ENCHANTMENT — SAGA Uncommon
Kaldheim KHM #232 EDHREC #11,607
$0.21
+10.5% 7 days

Price history

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The Trickster-God's Heist price history chart, default range 3 months. currently $0.21.

View buying optionsMana Pool · Nonfoil

The Trickster-God's Heist Price Summary

The Trickster-God's Heist's current headline price is $0.21.

The Trickster-God's Heist Printings & Prices

1 printings

The Trickster-God's Heist has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

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Sell The Trickster-God's Heist: Buylist Offers

2 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom KHM #232 Foil
Card Kingdom KHM #232 Nonfoil

The Trickster-God's Heist Rules Text & Legality

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Enchantment — Saga — mana cost {2}{U}{B}

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You may exchange control of two target creatures.

II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.

III — Target player loses 3 life and you gain 3 life.

The Trickster-God's Heist is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

standard
Not legal
pauper
Not legal

The Trickster-God's Heist Rulings

5 most recent
  • Feb 5, 2021 A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again.
  • Feb 5, 2021 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
  • Feb 5, 2021 Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
  • Feb 5, 2021 For the chapter II ability, either target can have card types the other does not. For example, you can target an artifact land and an artifact.
  • Feb 5, 2021 For those two abilities, you don't have to control either target.

Reprints & Reprint Risk

2 printings

The Trickster-God's Heist has been reprinted 2 times.

Set Date Rarity Treatment
KHM #232 2021-02-05 Uncommon Standard
KHM #232 2021-02-05 Uncommon Standard

The Trickster-God's Heist in Commander

The Trickster-God's Heist is the #11,607 most-played card on EDHREC, down 314 places over the last 30 days.

The Trickster-God's Heist FAQ

How much is The Trickster-God's Heist worth?

The Trickster-God's Heist is worth about $0.21 for its cheapest playable printing as of Sep 24, 2026.

Is The Trickster-God's Heist legal in Commander?

Yes — The Trickster-God's Heist is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has The Trickster-God's Heist been reprinted?

Yes — The Trickster-God's Heist has been reprinted 2 times, with 1 printings tracked on The Index.

Why is The Trickster-God's Heist cheap?

The Trickster-God's Heist trades at about $0.21 — 2 reprints keep supply plentiful, and Commander demand is modest (#11,607 on EDHREC).