Magic

Prices updated

Toil // Trouble Dragon's Maze MTG card
DGM #133 · Art by Nils Hamm
DGM set symbol, UncommonDragon's Maze#133Uncommon

Toil // Trouble

// Sorcery // SorceryFuse
TCGplayer market · DGM #133 nonfoil
$0.11 0.0% $0.00, 7 days
1-year range
30 days
0.0%
EDHREC rank
#19,897 Down 156 in 30 days
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Toil // Trouble Price Summary

The benchmark price (cheapest playable nonfoil) is $0.11, flat over 7 days, flat over 30 days, down 8.3% over 90 days.

Toil // Trouble Price History

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Toil // Trouble price history chart, default range 3 months. currently $0.11.

Where to Buy and Sell Toil // Trouble

Every market we track for DGM #133 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

Toil // Trouble in Sealed Products

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Toil // Trouble Printings & Prices

Toil // Trouble has 1 tracked printing across 1 sets, in nonfoil and foil finishes.

DGM set symbol, UncommonDGM #133
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Sell Toil // Trouble: Buylist Offers

BuyerPrintingFinishCash offerMarketSpread to market
Card KingdomDGM #133Foil
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Toil // Trouble Rules Text & Legality

Toil // Trouble is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

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Toil // Trouble Rulings

  • Apr 15, 2013

    If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.

  • Apr 15, 2013

    If you cast Toil // Trouble as a fused split card and choose to target the same player twice, the two drawn cards are counted when determining how much damage is dealt. The player can't do anything between the effects of Toil and Trouble to have fewer cards in their hand.

  • Apr 15, 2013

    If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.

  • Apr 15, 2013

    If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.

  • Apr 15, 2013

    On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.

Reprints & Reprint Risk

Toil // Trouble has been reprinted 2 times.

  • May 3, 2013DGM set symbol, UncommonDragon's MazeDGM #133
  • May 3, 2013DGM set symbol, UncommonDragon's Maze · foilDGM #133

Toil // Trouble in Commander

Toil // Trouble is the #19,897 most-played card on EDHREC, down 156 places over the last 30 days.

#19,897 EDHREC rank
across all Commander decks Down 156 in 30 days

Toil // Trouble FAQ

How much is Toil // Trouble worth?

Toil // Trouble is worth about $0.11 for its cheapest playable printing as of Nov 8, 2026.

Is Toil // Trouble legal in Commander?

Yes. Toil // Trouble is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Toil // Trouble been reprinted?

Yes. Toil // Trouble has been reprinted 2 times, with 1 printings tracked on The Index.

Why is Toil // Trouble cheap?

Toil // Trouble trades at about $0.11; 2 reprints keep supply plentiful, and Commander demand is modest (#19,897 on EDHREC).