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Trouble in Pairs
Price history
Trouble in Pairs price history chart, default range 3 months. currently $14.93.
Trouble in Pairs Price Summary
Trouble in Pairs's current headline price is $14.93.
Trouble in Pairs Printings & Prices
Trouble in Pairs has 3 tracked printings across 2 sets, in nonfoil and foil finishes, including borderless and extended art treatments.
All finishes
Sell Trouble in Pairs: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Retail | Spread |
|---|---|---|---|---|---|
| Card Kingdom | MKC #326 | Nonfoil | — | — | — |
| CoolStuffInc | MKC #326 | Nonfoil | — | — | — |
| CoolStuffInc | MKC #15 | Nonfoil | — | — | — |
| Card Kingdom | MKC #15 | Nonfoil | — | — | — |
| Card Kingdom | PZA #3 | Nonfoil | — | — | — |
| Card Kingdom | PZA #3 | Foil | — | — | — |
Trouble in Pairs Rules Text & Legality
View on Scryfall ↗If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Trouble in Pairs is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
Trouble in Pairs Rulings
- Feb 2, 2024 An "extra turn" is any turn created by a spell or ability. Notably, it doesn't include additional turns taken in tournaments after time expires for a round.
- Feb 2, 2024 Extra turns can still be created while Trouble in Pairs is on the battlefield. They're not skipped until they would begin, so if Trouble in Pairs leaves the battlefield before that happens, the extra turns will be unaffected.
- Feb 2, 2024 If an opponent attacks you with two or more creatures more than once in a turn (probably because they've generated extra combat phases), Trouble in Pairs's last ability will trigger each time that happens.
- Feb 2, 2024 Trouble in Pairs counts spells that were cast even if they didn't resolve. This means it still counts spells that were countered.
- Feb 2, 2024 Trouble in Pairs doesn't have to be on the battlefield to see the first card an opponent draws in a turn or the first spell they cast in a turn. As long as it's already on the battlefield when they draw their second card or cast their second spell in a turn, its last ability will trigger.
Reprints & Reprint Risk
Trouble in Pairs has been reprinted 4 times. The Teenage Mutant Ninja Turtles Source Material reprint cut the price 56% in 30 days.
| Set | Date | Rarity | Treatment | Price before | Day 1 | 30 days | 90 days |
|---|---|---|---|---|---|---|---|
| PZA #3 | 2026-03-06 | Mythic | Borderless | — | — | — | — |
| PZA #3 | 2026-03-06 | Mythic | Borderless | — | — | — | — |
| MKC #326 | 2024-02-09 | Rare | Extended Art | — | — | — | — |
| MKC #15 | 2024-02-09 | Rare | Standard | — | — | — | — |
Trouble in Pairs in Commander
Trouble in Pairs is the #626 most-played card on EDHREC, up 2 places over the last 30 days.
Trouble in Pairs FAQ
How much is Trouble in Pairs worth?
Trouble in Pairs is worth about $14.93 for its cheapest playable printing as of Sep 22, 2026.
Is Trouble in Pairs legal in Commander?
Yes — Trouble in Pairs is legal in Commander. It is also legal in Legacy.
Has Trouble in Pairs been reprinted?
Yes — Trouble in Pairs has been reprinted 4 times, with 3 printings tracked on The Index.
Why is Trouble in Pairs expensive?
Trouble in Pairs holds a $14.93 price because Commander demand is high (#626 on EDHREC).