
Turn // Burn
- 1-year range
- 30 days
- −44.4%
- EDHREC rank
- #19,565 Down 171 in 30 days
- Best buylist
Buy GK1 #45 nonfoil
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Turn // Burn Price Summary
The benchmark price (cheapest playable nonfoil) is $0.10, flat over 7 days, down 44.4% over 30 days, down 56.5% over 90 days.
Turn // Burn Price History
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Reprints in this period
Turn // Burn price history chart, default range 3 months. currently $0.10.
Where to Buy and Sell Turn // Burn
Every market we track for GK1 #45 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Turn // Burn in Sealed Products
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Turn // Burn Printings & Prices
Turn // Burn has 2 tracked printings across 2 sets, in nonfoil and foil finishes.
Sell Turn // Burn: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | DGM #134 | Foil | |||
| Card Kingdom | DGM #134 | Nonfoil | |||
| Card Kingdom | GK1 #45 | Nonfoil |
Turn // Burn Rules Text & Legality
Turn // Burn is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Turn // Burn Rulings
- Apr 15, 2013
Effects that modify the targeted creature's power or toughness, such as the effects of Phytoburst or Legion's Initiative, will apply to it no matter when they started to take effect. The same is true for counters that change the creature's power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
- Apr 15, 2013
If a player names a card, the player may name either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
- Apr 15, 2013
If the affected creature gains an ability after Turn resolves, it will keep that ability.
- Apr 15, 2013
If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
- Apr 15, 2013
If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.
Reprints & Reprint Risk
Turn // Burn has been reprinted 3 times.
- May 3, 2013Dragon's MazeDGM #134
- May 3, 2013Dragon's Maze · foilDGM #134
- Nov 2, 2018GRN Guild KitGK1 #45
Turn // Burn in Commander
Turn // Burn is the #19,565 most-played card on EDHREC, down 171 places over the last 30 days.
across all Commander decks Down 171 in 30 days
Turn // Burn FAQ
How much is Turn // Burn worth?
Turn // Burn is worth about $0.10 for its cheapest playable printing as of Nov 8, 2026.
Is Turn // Burn legal in Commander?
Yes. Turn // Burn is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Turn // Burn been reprinted?
Yes. Turn // Burn has been reprinted 3 times, with 2 printings tracked on The Index.
Why is Turn // Burn cheap?
Turn // Burn trades at about $0.10; 3 reprints keep supply plentiful, and Commander demand is modest (#19,565 on EDHREC).