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Undermountain Adventurer Commander Legends: Battle for Baldur's Gate Extended Art MTG card

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Undermountain Adventurer

CREATURE — GIANT WARRIOR Rare
Commander Legends: Battle for Baldur's Gate CLB #594 EDHREC #10,910
$0.38
+8.6% 7 days

Price history

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Undermountain Adventurer price history chart, default range 3 months. currently $0.38.

View buying optionsMana Pool · Nonfoil

Undermountain Adventurer Price Summary

Undermountain Adventurer's current headline price is $0.38.

Undermountain Adventurer Printings & Prices

3 printings

Undermountain Adventurer has 3 tracked printings across 2 sets, in nonfoil and foil finishes, including prerelease and extended art treatments.

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Sell Undermountain Adventurer: Buylist Offers

7 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom CLB #594 Foil
Card Kingdom CLB #594 Nonfoil
Card Kingdom PCLB #260s Foil
CoolStuffInc CLB #594 Foil
Card Kingdom CLB #260 Foil
CoolStuffInc CLB #260 Nonfoil
Card Kingdom CLB #260 Nonfoil

Undermountain Adventurer Rules Text & Legality

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Creature — Giant Warrior — mana cost {3}{G}

Vigilance

When this creature enters, you take the initiative.

{T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead.

Undermountain Adventurer is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.

standard
Not legal
pioneer
Not legal
modern
Not legal
pauper
Not legal

Undermountain Adventurer Rulings

5 most recent
  • Jun 10, 2022 A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
  • Jun 10, 2022 If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
  • Jun 10, 2022 If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
  • Jun 10, 2022 If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.
  • Jun 10, 2022 In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.

Reprints & Reprint Risk

5 printings

Undermountain Adventurer has been reprinted 5 times.

Set Date Rarity Treatment
PCLB #260s 2022-06-10 Rare Prerelease
CLB #594 2022-06-10 Rare Extended Art
CLB #594 2022-06-10 Rare Extended Art
CLB #260 2022-06-10 Rare Standard
CLB #260 2022-06-10 Rare Standard

Undermountain Adventurer in Commander

Undermountain Adventurer is the #10,910 most-played card on EDHREC, down 312 places over the last 30 days.

Undermountain Adventurer FAQ

How much is Undermountain Adventurer worth?

Undermountain Adventurer is worth about $0.38 for its cheapest playable printing as of Sep 24, 2026.

Is Undermountain Adventurer legal in Commander?

Yes — Undermountain Adventurer is legal in Commander. It is also legal in Legacy.

Has Undermountain Adventurer been reprinted?

Yes — Undermountain Adventurer has been reprinted 5 times, with 3 printings tracked on The Index.

Why is Undermountain Adventurer cheap?

Undermountain Adventurer trades at about $0.38 — 5 reprints keep supply plentiful, and Commander demand is modest (#10,910 on EDHREC).