TCG STRAT · Magic: the Gathering
Valiant Endeavor Forgotten Realms Commander MTG card

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Valiant Endeavor

SORCERY Rare
Forgotten Realms Commander AFC #13 EDHREC #11,440
$0.58
-3.3% 7 days

Price history

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Valiant Endeavor price history chart, default range 3 months. currently $0.58.

View buying optionsMana Pool · Nonfoil

Valiant Endeavor Price Summary

Valiant Endeavor's current headline price is $0.58.

Valiant Endeavor Printings & Prices

2 printings

Valiant Endeavor has 2 tracked printings across 1 sets, in nonfoil finishes, including extended art treatments.

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Sell Valiant Endeavor: Buylist Offers

3 offers
Buyer Printing Finish Cash offer Retail Spread
CoolStuffInc AFC #282 Nonfoil
Card Kingdom AFC #282 Nonfoil
Card Kingdom AFC #13 Nonfoil

Valiant Endeavor Rules Text & Legality

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Sorcery — mana cost {4}{W}{W}

Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.

Valiant Endeavor is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.

standard
Not legal
pioneer
Not legal
modern
Not legal
pauper
Not legal

Valiant Endeavor Rulings

5 most recent
  • Jul 23, 2021 An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a “results table” in the card text.
  • Jul 23, 2021 An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.
  • Jul 23, 2021 Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.
  • Jul 23, 2021 Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.
  • Jul 23, 2021 Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.

Reprints & Reprint Risk

2 printings

Valiant Endeavor has been reprinted 2 times.

Set Date Rarity Treatment
AFC #13 2021-07-23 Rare Standard
AFC #282 2021-07-23 Rare Extended Art

Valiant Endeavor in Commander

Valiant Endeavor is the #11,440 most-played card on EDHREC, down 365 places over the last 30 days.

Valiant Endeavor FAQ

How much is Valiant Endeavor worth?

Valiant Endeavor is worth about $0.58 for its cheapest playable printing as of Sep 22, 2026.

Is Valiant Endeavor legal in Commander?

Yes — Valiant Endeavor is legal in Commander. It is also legal in Legacy.

Has Valiant Endeavor been reprinted?

Yes — Valiant Endeavor has been reprinted 2 times, with 2 printings tracked on The Index.

Why is Valiant Endeavor cheap?

Valiant Endeavor trades at about $0.58 — 2 reprints keep supply plentiful, and Commander demand is modest (#11,440 on EDHREC).