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Waking the Trolls Kaldheim MTG card

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Waking the Trolls

ENCHANTMENT — SAGA Rare
Kaldheim KHM #234 EDHREC #14,689
$0.25
+0.0% 7 days

Price history

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Waking the Trolls price history chart, default range 3 months. currently $0.25.

View buying optionsMana Pool · Nonfoil

Waking the Trolls Price Summary

Waking the Trolls's current headline price is $0.25.

Waking the Trolls Printings & Prices

3 printings

Waking the Trolls has 3 tracked printings across 2 sets, in nonfoil and foil finishes, including promo pack and prerelease treatments.

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Sell Waking the Trolls: Buylist Offers

5 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom PKHM #234s Foil
Card Kingdom PKHM #234p Foil
Card Kingdom KHM #234 Foil
Card Kingdom PKHM #234p Nonfoil
Card Kingdom KHM #234 Nonfoil

Waking the Trolls Rules Text & Legality

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Enchantment — Saga — mana cost {4}{R}{G}

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target land.

II — Put target land card from a graveyard onto the battlefield under your control.

III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

Waking the Trolls is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.

standard
Not legal
pauper
Not legal

Waking the Trolls Rulings

5 most recent
  • Feb 5, 2021 A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
  • Feb 5, 2021 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • Feb 5, 2021 Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • Feb 5, 2021 If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • Feb 5, 2021 Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.

Reprints & Reprint Risk

5 printings

Waking the Trolls has been reprinted 5 times.

Set Date Rarity Treatment
KHM #234 2021-02-05 Rare Standard
PKHM #234p 2021-02-05 Rare Promo Pack
PKHM #234p 2021-02-05 Rare Promo Pack
PKHM #234s 2021-02-05 Rare Prerelease
KHM #234 2021-02-05 Rare Standard

Waking the Trolls in Commander

Waking the Trolls is the #14,689 most-played card on EDHREC, down 502 places over the last 30 days.

Waking the Trolls FAQ

How much is Waking the Trolls worth?

Waking the Trolls is worth about $0.25 for its cheapest playable printing as of Sep 24, 2026.

Is Waking the Trolls legal in Commander?

Yes — Waking the Trolls is legal in Commander. It is also legal in Pioneer, Modern and Legacy.

Has Waking the Trolls been reprinted?

Yes — Waking the Trolls has been reprinted 5 times, with 3 printings tracked on The Index.

Why is Waking the Trolls cheap?

Waking the Trolls trades at about $0.25 — 5 reprints keep supply plentiful, and Commander demand is modest (#14,689 on EDHREC).