
Warp World
- 1-year range
- 30 days
- −0.8%
- EDHREC rank
- #7,096 Up 9 in 30 days
- Best buylist
- Not available
Buy RAV #150 nonfoil
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Warp World Price Summary
The benchmark price (cheapest playable nonfoil) is $1.16, down 3.3% over 7 days, down 0.8% over 30 days, up 0.9% over 90 days.
Warp World Price History
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Reprints in this period
Warp World price history chart, default range 3 months. currently $1.16.
Where to Buy and Sell Warp World
Every market we track for RAV #150 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Warp World in Sealed Products
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Warp World Printings & Prices
Warp World has 5 tracked printings across 5 sets, in nonfoil and foil finishes, including borderless treatments.
Sell Warp World: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| CoolStuffInc | 10E #248 | Foil | |||
| Card Kingdom | 10E #248 | Foil | |||
| Card Kingdom | RAV #150 | Foil | |||
| CoolStuffInc | RAV #150 | Foil | |||
| CoolStuffInc | M10 #163 | Foil | |||
| Card Kingdom | M10 #163 | Foil | |||
| CoolStuffInc | SLD #7172 | Foil | |||
| CoolStuffInc | SLD #7172 | Nonfoil | |||
| CoolStuffInc | 10E #248 | Nonfoil | |||
| Card Kingdom | 10E #248 | Nonfoil |
Warp World Rules Text & Legality
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Warp World is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PreDHLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PioneerNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Warp World Rulings
- May 3, 2019
If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it's a player's commander in the Commander variant), it's still counted to determine how many cards to reveal.
- Oct 1, 2009
1) Each player counts the number of permanents they own.
- Oct 1, 2009
2) Each player shuffles those permanents into their library.
- Oct 1, 2009
3) Each player reveals cards from the top of their library equal to the number that player counted.
- Oct 1, 2009
4) Each player puts all artifact, land, and creature cards revealed this way onto the battlefield. All of these cards enter at the same time.
Reprints & Reprint Risk
Warp World has been reprinted 7 times.
- Oct 7, 2005Ravnica: City of GuildsRAV #150
- Oct 7, 2005Ravnica: City of Guilds · foilRAV #150
- Jul 13, 2007Tenth Edition10E #248
- Jul 13, 2007Tenth Edition · foil10E #248
- Jul 17, 2009Magic 2010M10 #163
- Jul 17, 2009Magic 2010 · foilM10 #163
- Apr 29, 2022The ListPLST #RAV-150
Warp World in Commander
Warp World is the #7,096 most-played card on EDHREC, up 9 places over the last 30 days.
across all Commander decks Up 9 in 30 days
Warp World FAQ
How much is Warp World worth?
Warp World is worth about $1.16 for its cheapest playable printing as of Nov 8, 2026.
Is Warp World legal in Commander?
Yes. Warp World is legal in Commander. It is also legal in Modern and Legacy.
Has Warp World been reprinted?
Yes. Warp World has been reprinted 7 times, with 5 printings tracked on The Index.
Why is Warp World cheap?
Warp World trades at about $1.16; 7 reprints keep supply plentiful, and Commander demand is modest (#7,096 on EDHREC).