
Water Whip
- 1-year range
- 30 days
- −8.2%
- EDHREC rank
- #11,498 Up 48 in 30 days
- Best buylist
Buy TLE #227 nonfoil
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Water Whip Price Summary
The benchmark price (cheapest playable nonfoil) is $0.45, down 2.2% over 7 days, down 8.2% over 30 days, down 21.1% over 90 days.
Water Whip Price History
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Reprints in this period
Water Whip price history chart, default range 3 months. currently $0.45.
Where to Buy and Sell Water Whip
Every market we track for TLE #227 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Water Whip in Sealed Products
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Water Whip Printings & Prices
Water Whip has 1 tracked printing across 1 sets, in nonfoil and foil finishes.
Sell Water Whip: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | TLE #227 | Foil | |||
| Card Kingdom | TLE #227 | Nonfoil |
Water Whip Rules Text & Legality
As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Return up to two target creatures to their owners' hands. Draw two cards.
"The key is getting the wrist movement right."
Water Whip is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- OathbreakerLegal
- TimelessLegal
- VintageLegal
- AlchemyNot legal
- Future StandardNot legal
- ModernNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PioneerNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
Water Whip Rulings
- Oct 2, 2025
"Waterbend [cost]" means "Pay [cost]. For each generic mana in that cost, you may tap an untapped artifact or creature you control rather than pay that mana."
- Oct 2, 2025
Even if the cost of the spell or ability that waterbend is part of increases or decreases, you still may only tap artifacts or creatures to pay for costs up to the amount of the generic mana in the waterbend cost.
- Oct 2, 2025
If a waterbend cost is part of the total cost to cast a spell or activate an ability, you may tap an untapped artifact or creature you control rather than pay one generic mana in that total cost any number of times up to a maximum of the amount of generic mana in the waterbend component of that total cost.
- Oct 2, 2025
If an artifact or creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell or activating an ability with waterbend will result in the artifact or creature being tapped before you pay the spell's costs. You won't be able to tap it again for waterbend. Similarly, if you sacrifice an artifact or creature to activate a mana ability to pay a cost with waterbend, that artifact or creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for waterbend.
- Oct 2, 2025
You can tap any untapped creature or artifact you control to pay a waterbend cost, even one you haven't controlled continuously since the beginning of your most recent turn.
Reprints & Reprint Risk
Water Whip has been reprinted 2 times. The Avatar: The Last Airbender Eternal reprint cut the price 79% in 30 days.
- Nov 21, 2025Avatar: The Last Airbender Eternal · Alt Art, foilTLE #227
- Nov 21, 2025Avatar: The Last Airbender Eternal · Alt ArtTLE #227
Water Whip in Commander
Water Whip is the #11,498 most-played card on EDHREC, up 48 places over the last 30 days.
across all Commander decks Up 48 in 30 days
Water Whip FAQ
How much is Water Whip worth?
Water Whip is worth about $0.45 for its cheapest playable printing as of Nov 9, 2026.
Is Water Whip legal in Commander?
Yes. Water Whip is legal in Commander. It is also legal in Legacy.
Has Water Whip been reprinted?
Yes. Water Whip has been reprinted 2 times, with 1 printings tracked on The Index.
Why is Water Whip cheap?
Water Whip trades at about $0.45; 2 reprints keep supply plentiful, and Commander demand is modest (#11,498 on EDHREC).