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We Ride at Dawn Outlaws of Thunder Junction Commander MTG card

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We Ride at Dawn

ENCHANTMENT Rare
Outlaws of Thunder Junction Commander OTC #12 EDHREC #9,642
$0.36
+0.0% 7 days

Price history

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We Ride at Dawn price history chart, default range 3 months. currently $0.36.

View buying optionsMana Pool · Nonfoil

We Ride at Dawn Price Summary

We Ride at Dawn's current headline price is $0.36.

We Ride at Dawn Printings & Prices

2 printings

We Ride at Dawn has 2 tracked printings across 1 sets, in nonfoil finishes, including extended art treatments.

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Sell We Ride at Dawn: Buylist Offers

3 offers
Buyer Printing Finish Cash offer Retail Spread
Card Kingdom OTC #48 Nonfoil
CoolStuffInc OTC #48 Nonfoil
Card Kingdom OTC #12 Nonfoil

We Ride at Dawn Rules Text & Legality

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Enchantment — mana cost {2}{W}

Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.)

Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

We Ride at Dawn is legal in Legacy and Commander, and not legal in Standard, Pioneer, Modern and Pauper.

standard
Not legal
pioneer
Not legal
modern
Not legal
pauper
Not legal

We Ride at Dawn Rulings

5 most recent
  • Apr 12, 2024 If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell’s costs. You won’t be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for convoke.
  • Apr 12, 2024 If you control another player’s commander, you won’t create a Mercenary when you attack with that creature. However, if another player controls your commander, you’ll create a Mercenary when it attacks.
  • Apr 12, 2024 If you have two commanders and they’re both declared as attackers, We Ride at Dawn’s last ability will trigger twice.
  • Apr 12, 2024 When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn’t change a spell’s mana cost or mana value.
  • Apr 12, 2024 You can tap any untapped creature you control to convoke a spell, even one you haven’t controlled continuously since the beginning of your most recent turn.

Reprints & Reprint Risk

2 printings

We Ride at Dawn has been reprinted 2 times. The Outlaws of Thunder Junction Commander reprint cut the price 94% in 30 days.

Set Date Rarity Treatment Price before Day 1 30 days 90 days
OTC #12 2024-04-19 Rare Standard
OTC #48 2024-04-19 Rare Extended Art

We Ride at Dawn in Commander

We Ride at Dawn is the #9,642 most-played card on EDHREC, down 287 places over the last 30 days.

We Ride at Dawn FAQ

How much is We Ride at Dawn worth?

We Ride at Dawn is worth about $0.36 for its cheapest playable printing as of Sep 24, 2026.

Is We Ride at Dawn legal in Commander?

Yes — We Ride at Dawn is legal in Commander. It is also legal in Legacy.

Has We Ride at Dawn been reprinted?

Yes — We Ride at Dawn has been reprinted 2 times, with 2 printings tracked on The Index.

Why is We Ride at Dawn cheap?

We Ride at Dawn trades at about $0.36 — 2 reprints keep supply plentiful, and Commander demand is modest (#9,642 on EDHREC).