Magic

Prices updated

World at War Star Trek Commander MTG card
TRC #456 · Art by Evan Shipard

World at War

SorceryRebound
TCGplayer market · TRC #456 nonfoil
$3.55 −67.7% −$7.45, 7 days
1-year range
30 days
−67.0%
EDHREC rank
#3,248 Up 6 in 30 days
Best buylist
Not available

Buy TRC #456 nonfoil

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World at War Price Summary

The benchmark price (cheapest playable nonfoil) is $3.55, down 67.7% over 7 days, down 67.0% over 30 days, down 64.7% over 90 days.

World at War Price History

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World at War price history chart, default range 3 months. currently $3.55.

Where to Buy and Sell World at War

Every market we track for TRC #456 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.

World at War in Sealed Products

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World at War Printings & Prices

World at War has 5 tracked printings across 4 sets, in nonfoil, surge foil and foil finishes, including extended art and borderless treatments.

TRC #456
Viewing
SLD set symbol, RareSLD #2208
Borderless
PLST set symbol, RarePLST #ROE-172
ROE set symbol, RareROE #172
TRC #296
Extended Art

Sell World at War: Buylist Offers

BuyerPrintingFinishCash offerMarketSpread to market
Card KingdomROE #172Foil
CoolStuffIncROE #172Foil
Card KingdomSLD #2208Foil
CoolStuffIncSLD #2208Foil
CoolStuffIncSLD #2208Nonfoil
Card KingdomROE #172Nonfoil
CoolStuffIncROE #172Nonfoil
Card KingdomSLD #2208Nonfoil
Card KingdomTRC #456Surge Foil
Card KingdomPLST #ROE-172Nonfoil

World at War Rules Text & Legality

World at War

After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

World at War is legal in Modern, Legacy and Commander, and not legal in Standard, Pioneer and Pauper.

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World at War Rulings

  • Jun 15, 2010

    As long as World at War resolves before the first postcombat main phase of a turn ends, it will have its full effect. That will happen in most cases, since it’s a sorcery (meaning it’s probably cast during the first or second main phase of a turn), and it has rebound (meaning it’ll be cast during your upkeep). If, however, it’s cast later than that, it won’t create any new phases. For example, if one World at War creates a second combat phase and a third main phase in a turn, then a second World at War is cast during that third main phase, no additional phases are created. The rebound effect still works, though.

  • Jun 15, 2010

    At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).

  • Jun 15, 2010

    If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.

  • Jun 15, 2010

    If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.

  • Jun 15, 2010

    If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).

Reprints & Reprint Risk

World at War has been reprinted 5 times.

  • Apr 23, 2010ROE set symbol, RareRise of the EldraziROE #172
  • Apr 23, 2010ROE set symbol, RareRise of the Eldrazi · foilROE #172
  • Jun 21, 2021SLD set symbol, RareSecret Lair Drop · BorderlessSLD #2208
  • Jun 21, 2021SLD set symbol, RareSecret Lair Drop · Borderless, foilSLD #2208
  • Apr 29, 2022PLST set symbol, RareThe ListPLST #ROE-172

World at War in Commander

World at War is the #3,248 most-played card on EDHREC, up 6 places over the last 30 days.

#3,248 EDHREC rank
across all Commander decks Up 6 in 30 days

World at War FAQ

How much is World at War worth?

World at War is worth about $3.55 for its cheapest playable printing as of Nov 8, 2026.

Is World at War legal in Commander?

Yes. World at War is legal in Commander. It is also legal in Modern and Legacy.

Has World at War been reprinted?

Yes. World at War has been reprinted 5 times, with 5 printings tracked on The Index.

Why is World at War cheap?

World at War trades at about $3.55; 5 reprints keep supply plentiful.

What can I play instead of World at War?

Cards that fill a similar role include Relentless Assault, Seize the Day, Fury of the Horde.