
Fathom Mage
- 1-year range
- 30 days
- +13.3%
- EDHREC rank
- #1,714 Down 1 in 30 days
- Best buylist
- Not available
Buy FIC #325 nonfoil
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Fathom Mage Price Summary
The benchmark price (cheapest playable nonfoil) is $0.34, up 9.7% over 7 days, up 13.3% over 30 days, up 17.2% over 90 days.
Fathom Mage Price History
Cardmarket is quoted in euros. Its line is drawn at the dollar equivalent.
Reprints in this period
Fathom Mage price history chart, default range 3 months. currently $0.34.
Where to Buy and Sell Fathom Mage
Every market we track for FIC #325 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Fathom Mage in Sealed Products
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Fathom Mage Printings & Prices
Fathom Mage has 9 tracked printings across 9 sets, in nonfoil, surge foil and foil finishes, including prerelease treatments.
Sell Fathom Mage: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | PGTC #162★ | Foil | |||
| CoolStuffInc | FIC #325 | Surge Foil | |||
| Card Kingdom | GTC #162 | Foil | |||
| Card Kingdom | FIC #325 | Surge Foil | |||
| Card Kingdom | PLST #GK2-118 | Nonfoil | |||
| Card Kingdom | GTC #162 | Nonfoil | |||
| Card Kingdom | GK2 #118 | Nonfoil | |||
| Card Kingdom | CM2 #156 | Nonfoil | |||
| CoolStuffInc | GTC #162 | Foil | |||
| Card Kingdom | C16 #198 | Nonfoil |
Fathom Mage Rules Text & Legality
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Fathom Mage is legal in Pioneer, Modern, Legacy and Commander, and not legal in Standard and Pauper.
- CommanderLegal
- Duel CommanderLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- VintageLegal
- AlchemyNot legal
- BrawlNot legal
- Competitive BrawlNot legal
- Future StandardNot legal
- GladiatorNot legal
- HistoricNot legal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
- StandardNot legal
- Standard BrawlNot legal
- TimelessNot legal
Fathom Mage Rulings
- Apr 15, 2013
If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
- Apr 15, 2013
If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
- Apr 15, 2013
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
- Apr 15, 2013
When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.
- Apr 15, 2013
When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
Reprints & Reprint Risk
Fathom Mage has been reprinted 11 times. The Final Fantasy Commander reprint cut the price 14% in 30 days.
- Feb 1, 2013GatecrashGTC #162
- Feb 1, 2013Gatecrash · foilGTC #162
- Nov 11, 2016Commander 2016C16 #198
- Jun 8, 2018Commander Anthology Volume IICM2 #156
- Feb 15, 2019RNA Guild KitGK2 #118
- Nov 20, 2020Commander LegendsCMR #445
- Apr 29, 2022The ListPLST #GK2-118
- Apr 29, 2022New Capenna CommanderNCC #339
- Dec 5, 2025Final Fantasy Commander · surge foilFIC #325
- Dec 5, 2025Final Fantasy CommanderFIC #325
Showing the 10 most recent of 11 printings.
Fathom Mage in Commander
Fathom Mage is the #1,714 most-played card on EDHREC, down 1 place over the last 30 days.
across all Commander decks Down 1 in 30 days
Fathom Mage FAQ
How much is Fathom Mage worth?
Fathom Mage is worth about $0.34 for its cheapest playable printing as of Nov 8, 2026.
Is Fathom Mage legal in Commander?
Yes. Fathom Mage is legal in Commander. It is also legal in Pioneer, Modern and Legacy.
Has Fathom Mage been reprinted?
Yes. Fathom Mage has been reprinted 11 times, with 9 printings tracked on The Index.
Why is Fathom Mage cheap?
Fathom Mage trades at about $0.34; 11 reprints keep supply plentiful.
What can I play instead of Fathom Mage?
Cards that fill a similar role include Prime Speaker Zegana, Benthic Biomancer, Zegana, Utopian Speaker.





