
Fblthp, Impossibly Lost
- 1-year range
- 30 days
- −20.0%
- EDHREC rank
- #12,996 Up 5,107 in 30 days
- Best buylist
Buy FRA #213 nonfoil
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Fblthp, Impossibly Lost Price Summary
The benchmark price (cheapest playable nonfoil) is $0.20, down 16.7% over 7 days, down 20.0% over 30 days.
Fblthp, Impossibly Lost Price History
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Reprints in this period
Fblthp, Impossibly Lost price history chart, default range 3 months. currently $0.20.
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Where to Buy and Sell Fblthp, Impossibly Lost
Every market we track for FRA #213 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Fblthp, Impossibly Lost in Sealed Products
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Fblthp, Impossibly Lost Printings & Prices
Fblthp, Impossibly Lost has 2 tracked printings across 1 sets, in nonfoil and foil finishes, including borderless treatments.
Sell Fblthp, Impossibly Lost: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| Card Kingdom | FRA #298 | Nonfoil | |||
| Card Kingdom | FRA #298 | Foil | |||
| Card Kingdom | FRA #213 | Foil | |||
| CoolStuffInc | FRA #213 | Nonfoil | |||
| Card Kingdom | FRA #213 | Nonfoil |
Fblthp, Impossibly Lost Rules Text & Legality
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Fblthp, Impossibly Lost is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.
- AlchemyLegal
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- Future StandardLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- Penny DreadfulLegal
- PioneerLegal
- StandardLegal
- Standard BrawlLegal
- TimelessLegal
- VintageLegal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- PreDHNot legal
- PremodernNot legal
Fblthp, Impossibly Lost Rulings
- Aug 21, 2026
Losing the game due to drawing from an empty library happens as a state-based action. At certain times (usually after each spell and ability resolves) the game checks to see if any state-based actions need to be performed, then does so. Since Fblthp's ability causes you to win the game while that ability is still resolving, this happens before those state-based actions would be checked and performed. Notably, drawing cards from an empty library at any other time while Fblthp is on the battlefield will still cause you to lose the game.
Fblthp, Impossibly Lost in Commander
Fblthp, Impossibly Lost is the #12,996 most-played card on EDHREC, up 5,107 places over the last 30 days.
across all Commander decks Up 5,107 in 30 days
Fblthp, Impossibly Lost FAQ
How much is Fblthp, Impossibly Lost worth?
Fblthp, Impossibly Lost is worth about $0.20 for its cheapest playable printing as of Nov 9, 2026.
Is Fblthp, Impossibly Lost legal in Commander?
Yes. Fblthp, Impossibly Lost is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.
Has Fblthp, Impossibly Lost been reprinted?
No. Fblthp, Impossibly Lost has not been reprinted; 2 printings are tracked on The Index.
Why is Fblthp, Impossibly Lost cheap?
Fblthp, Impossibly Lost trades at about $0.20, and Commander demand is modest (#12,996 on EDHREC).

