The question that keeps coming up about Spider-Sense is the {U} cost: what actually turns it on, and what does it have to do with ninjutsu? Web-slinging is an alternative cost on the spell itself. You pay {U} and return a tapped creature you control to its owner's hand. That's it. It is not ninjutsu, and it is not a creature-deck keyword.
- Nonfoil today, SPM #46
- $1.21TCGplayer market
- 7 days to today
- −14.8%$1.42 to $1.21
- EDHREC rank today
- #2,810Up 109 in 30 days

- 1-year range
- 30 days
- −11.7%
- EDHREC rank
- #2,810 Up 109 in 30 days
- Best buylist
Buy SPM #46 nonfoil
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The take
A flexible two-mana counter that gets sharp at one mana, but only if your deck already bounces its own tapped creatures.
About $1.18, with an EDHREC rank of 2827
Spider-Sense Price Summary
The benchmark price (cheapest playable nonfoil) is $1.21, down 14.8% over 7 days, down 11.7% over 30 days, down 26.7% over 90 days.
Spider-Sense Price History
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Reprints in this period
Spider-Sense price history chart, default range 3 months. currently $1.21.
Where We’ve Written About Spider-Sense
Where to Buy and Sell Spider-Sense
Every market we track for SPM #46 nonfoil on one line. The gray band is what you give up selling to a store instead of buying at market.
Spider-Sense in Sealed Products
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Spider-Sense Printings & Prices
Spider-Sense has 4 tracked printings across 2 sets, in nonfoil and foil finishes, including extended art and prerelease treatments.
Sell Spider-Sense: Buylist Offers
| Buyer | Printing | Finish | Cash offer | Market | Spread to market |
|---|---|---|---|---|---|
| CoolStuffInc | SPM #254 | Foil | |||
| CoolStuffInc | SPM #284 | Foil | |||
| CoolStuffInc | SPM #46 | Nonfoil | |||
| CoolStuffInc | SPM #46 | Foil | |||
| Card Kingdom | SPM #254 | Foil | |||
| Card Kingdom | SPM #46 | Foil | |||
| Card Kingdom | PSPM #46s | Foil | |||
| Card Kingdom | SPM #254 | Nonfoil | |||
| Card Kingdom | SPM #284 | Foil | |||
| Card Kingdom | SPM #46 | Nonfoil |
Spider-Sense Rules Text & Legality
Web-slinging {U} (You may cast this spell for {U} if you also return a tapped creature you control to its owner's hand.)
Counter target instant spell, sorcery spell, or triggered ability.
"Danger! But where?"
Spider-Sense is legal in Standard, Pioneer, Modern, Legacy and Commander, and not legal in Pauper.
- AlchemyLegal
- BrawlLegal
- CommanderLegal
- Competitive BrawlLegal
- Duel CommanderLegal
- Future StandardLegal
- GladiatorLegal
- HistoricLegal
- LegacyLegal
- ModernLegal
- OathbreakerLegal
- PioneerLegal
- StandardLegal
- Standard BrawlLegal
- TimelessLegal
- VintageLegal
- Old SchoolNot legal
- PauperNot legal
- Pauper CommanderNot legal
- Penny DreadfulNot legal
- PreDHNot legal
- PremodernNot legal
Spider-Sense Rulings
- Sep 19, 2025
If any permanent has an ability that triggers when the permanent you return leaves the battlefield, that ability will be put on the stack after you finish casting the spell, and it will resolve before that spell.
- Sep 19, 2025
The creature you return must be tapped at the time you pay costs, but doesn't necessarily need to be tapped before you start casting the spell. For example, if you tap a creature with a mana ability to pay part of the spell's web-slinging cost, you could also return that creature to your hand to pay the cost.
- Sep 19, 2025
Triggered abilities use the words "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities (such as prowess) are triggered abilities and will have "when," "whenever," or "at the beginning of" in their reminder text.
- Sep 19, 2025
Web-slinging represents an alternative cost. If another effect allows you to play a card for a different alternative cost, including "without paying its mana cost," you can't also choose to pay its web-slinging cost. If any additional costs from other sources are applied, you must pay those.
- Sep 19, 2025
You must follow all normal timing rules when casting a spell with web-slinging. For creatures, that usually means you must cast it during a main phase of your turn while the stack is empty.
Reprints & Reprint Risk
Spider-Sense has been reprinted 6 times. The Marvel's Spider-Man reprint cut the price 77% in 30 days.
- Sep 26, 2025Marvel's Spider-Man Promos · Prerelease, foilPSPM #46s
- Sep 26, 2025Marvel's Spider-Man · Extended Art, foilSPM #254
- Sep 26, 2025Marvel's Spider-Man · Extended ArtSPM #254
- Sep 26, 2025Marvel's Spider-Man · foilSPM #46
- Sep 26, 2025Marvel's Spider-Man · Extended Art, foilSPM #284
- Sep 26, 2025Marvel's Spider-ManSPM #46
Spider-Sense in Commander
Spider-Sense is the #2,810 most-played card on EDHREC, up 109 places over the last 30 days.
across all Commander decks Up 109 in 30 days
Spider-Sense FAQ
How much is Spider-Sense worth?
Spider-Sense is worth about $1.21 for its cheapest playable printing as of Oct 30, 2026.
Is Spider-Sense legal in Commander?
Yes. Spider-Sense is legal in Commander. It is also legal in Standard, Pioneer, Modern and Legacy.
Has Spider-Sense been reprinted?
Yes. Spider-Sense has been reprinted 6 times, with 4 printings tracked on The Index.
Why is Spider-Sense cheap?
Spider-Sense trades at about $1.21; 6 reprints keep supply plentiful.
What can I play instead of Spider-Sense?
Cards that fill a similar role include Familiar's Ruse, Deprive, Disallow.







